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Avengers: Infinity War

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      Imagine you know a handful of restaurants where you've had decent or at least passable meals. Now suppose you go to a new restaurant and find them serving you just the meats from every other restaurant you've been to, bringing them to your table non-stop for two and half hours. That cuisine was exactly what Avengers: Infinity War served up for me. I left the theater over fed and less healthy than when I had entered.
      What makes superhero movies interesting is the story line behind the mystically powerful character. How they got there and how they deal with their powers and dilemmas. The action is the whipped cream on that yarn sundae. This film had none of that. It essentially starts with the dilemma or conflict, injects every Marvel superhero character and a bunch of evil supervillains, and then lets them go at it from beginning to end.
       The story is ridiculously simple: big, ugly, evil supervillain wants more power to control (or destroy) the universe, and superheroes set out to stop him. That's it. The assumption is, of course, that all the characters are already fully developed in your head. So what you're left with is cinematic state-of-the-art violence. It was essentially a big screen video game.
      It included all the Marvel characters and more, too many big name actors to mention here. None were notable because there was no acting involved in the picture. The numerous injections of quips, intended to be humorous, only magnified the unused skills that these actors left on the set.
      If you're into violent video games, if the superhero action sequences are you're crΓ¨me de' la crΓ¨me, then you'll happily contribute to one of the biggest blockbusters in recent years. You'll probably also love the fact that (spoiler alert) there is no ending to the film, just a set up for a sequel.
      Fortunately, that is one meal I plan not to stomach a second time.


3 Stinks, 1 blink, 1 wink

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